local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133106526
L1_1 = {}
L2_1 = {}
L2_1.config_id = 526001
L2_1.monster_id = 21010601
L3_1 = {}
L3_1.x = -622.374
L3_1.y = 190.582
L3_1.z = 1909.739
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 44.04
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9003
L2_1.area_id = 19
L3_1 = {}
L3_1.config_id = 526004
L3_1.monster_id = 21030401
L4_1 = {}
L4_1.x = -630.938
L4_1.y = 188.237
L4_1.z = 1905.72
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 244.637
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L3_1.pose_id = 9012
L3_1.area_id = 19
L4_1 = {}
L4_1.config_id = 526006
L4_1.monster_id = 21010601
L5_1 = {}
L5_1.x = -627.107
L5_1.y = 188.599
L5_1.z = 1908.187
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 163.957
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9011
L4_1.area_id = 19
L5_1 = {}
L5_1.config_id = 526007
L5_1.monster_id = 21011201
L6_1 = {}
L6_1.x = -630.241
L6_1.y = 188.329
L6_1.z = 1911.012
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 329.873
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 9012
L5_1.area_id = 19
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 526002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -623.757
L3_1.y = 189.841
L3_1.z = 1908.131
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.482
L3_1.y = 222.008
L3_1.z = 354.794
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 19
L3_1 = {}
L3_1.config_id = 526005
L3_1.gadget_id = 70310006
L4_1 = {}
L4_1.x = -626.612
L4_1.y = 188.554
L4_1.z = 1906.854
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 3.659
L4_1.y = 0.364
L4_1.z = 11.351
L3_1.rot = L4_1
L3_1.level = 36
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 19
L4_1 = {}
L4_1.config_id = 526008
L4_1.gadget_id = 70290200
L5_1 = {}
L5_1.x = -616.175
L5_1.y = 169.636
L5_1.z = 1917.483
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 10.599
L5_1.y = 1.266
L5_1.z = 1.113
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 19
L5_1 = {}
L5_1.config_id = 526009
L5_1.gadget_id = 70220026
L6_1 = {}
L6_1.x = -624.777
L6_1.y = 189.188
L6_1.z = 1905.647
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 3.735
L6_1.y = 359.987
L6_1.z = 11.327
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 19
L6_1 = {}
L6_1.config_id = 526010
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = -626.864
L7_1.y = 188.679
L7_1.z = 1910.278
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 11.387
L7_1.y = 359.156
L7_1.z = 0.07
L6_1.rot = L7_1
L6_1.level = 36
L6_1.area_id = 19
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1526003
L2_1.name = "ANY_MONSTER_DIE_526003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_526003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_526003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 526001
L5_1 = 526004
L6_1 = 526006
L7_1 = 526007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 526002
L5_1 = 526005
L6_1 = 526008
L7_1 = 526009
L8_1 = 526010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_526003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_526003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 526002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_526003 = L1_1
